Cyberpunk 2077 patch 1.2 overhauls police NPC behavior and driving
Cyberpunk 2077 patch i.two has been a long time coming, previously delayed from February to March due to a big-scale ransomware assail on the studio's infrastructure. And information technology seems that developer CD Projekt Red has decided to deliver said patch notes in a more unique way: in-character and in the form of Night City (N54) news, which includes some programmer commentary.
The official site highlights some of the about important fixes from the patch, followed past a short video demonstrating these fixes in action. NPCs, particularly constabulary responders, take been greatly adjusted and will no longer spawn directly behind a role player's back immediately after a law-breaking was committed. A recon drone has besides been added to requite the feeling of the state of affairs existence assessed.
Side by side on the list of improvements is steering speed, as many players complained that information technology was incredibly difficult to maneuver vehicles off the sidewalk. A Steering Sensitivity slider has been added to the game'southward options, assuasive players to slow down speed without affecting the maximum turn radius. Driving framerate has likewise been adapted, and the patch adds a number of other quality of life changes to driving.
In January, Cyberpunk 2077 received official modding support, with the current resources metadata, TweakDump, and ArchiveDump — features that expose detailed game files. More tools will become available to players with each update.
Source: https://www.gamepur.com/news/cyberpunk-2077-patch-1-2-overhauls-police-npc-behavior-and-driving
Posted by: olaguebrid1984.blogspot.com
0 Response to "Cyberpunk 2077 patch 1.2 overhauls police NPC behavior and driving"
Post a Comment